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ES with Laure Delmoly, Kati Bremme, Diana Liu and Mathilde Floc'h
Photo credit: Elton Yung – UnsplashSport and e-Sport: what complementarity during the covid period?
esport
July 10, 2020
Reading time: 6 min
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By Mathilde Floch, MediaLab of France Télévisions
The pandemic has pushed traditional sports to go virtual. In December 2019 at the 8th Olympic Summit, members of the International Olympic Committee (IOC) encouraged international sports federations “ to examine how to govern the electronic and virtual forms of their sports and to explore opportunities with game publishers. ”
Nice, Very Nice: A Resource Library for Designers
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